Persia
PacPG: 15.2.1943 - 25.3.1943
Scenario Map:
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Changes and corrections of map:
Scenario author: Scenario origin: Last revision date: |
stanny 9.7.2006 30.10.2010 |
First release: Revision released: |
4.4.2011 ( Relase 02 ) - |
Original PacG scenario map is terror, terror, terror. Wrong rivers - almost all have start as a spring and on the other end flows into the spring again. Some rivers missing, some flowing completely pointless. Glaring is the absence of such important and famous rivers like the Euphrates and Tigris. Moreover, missing the lakes and when some is there, has wrong shape. Next were absurdly placed British and Russian flags on the cities, which do not respect at all clearly defined British and Russian occupation zones, which had been established after the invasion of Iran. Of course, everything has been fixed. Compared to the original battle in PacG the date was changed so as to keep chronological continuity in the campaign. |
Original map:
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Historic overview:
Article on English Wikipedia
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Game play matters:
Campaign play: Lose and Minor victories lead to scenario Roi-Namur, Major victory leads to Hawaii 1944 or San Francisco according the fruitfulness in previous scenarios. |
Scenario data:
Map size: 49 x 43 hexes 20 turns, 2 days per turn Version: PacPG 1, Starting side: Axis, Campaign: Japanese campaign, Order in campaign: 14. |
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Game time costingness of scenario: 33.59 % (product of units and turns numbers divided by difference between the most long and the most short scenario) |
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Number of Axis units: 54 units, from them are 26 core units and 28 auxiliary units 13 air units, 0 naval units and 41 ground units 0 of units are loaded to air transport and 0 to naval transport |
Transports Air/Naval: Axis - Allies 5/0 - 1/0 |
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Number of Allied units: 96 units 13 air units, 0 naval units and 83 ground units 0 of units are loaded to air transport and 0 to naval transport |
Initial prestige + every turn donation: Axis / Allies 800 + 0 / 250 + 100 |
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Max number of Axis units: 59 units, from them are 27 core units and 32 auxiliary units - on start of scenario is possible to purchase 5 unit (1 core + 4 auxiliary) |
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Max number of Allied units: 100 units - on start of scenario is possible to purchase 4 unit |
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Transport units:
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The same time period scenarios:
Persia (R) (PacAGPG 2), Persia (PacPG 1) |
Abadan Abi Sirwan River Agha Jari Ahvaz Airfield Al Hillah An Najaf Arbil Astara Babulsar Display all mapnames in list... |
Tactical map (large & detail):
Basic map | |
Map with unloaded transports and order numbers of units |
Battlefield map:
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