Shumshu
18.8.1945 - 28.8.1945
PacPG: 18.8.1945 - 28.8.1945
Scenario Map:
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Changes and corrections of map:
Scenario author: Scenario origin: Last revision date: |
stanny |
First release: Revision released: |
- - |
A new scenario - under construction. |
Historic overview:
The Soviet invasion of the island of Shumshu. One of the last fierce battles of World War II, fighting on the first island of the Kuril Islands chain. Article on Czech Wikipedia Article on English Wikipedia
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Game play matters:
Campaign play: This scenario is not part of any campaign, it can be run only as single. |
Scenario data:
Map size: 0 x 0 hexes 14 turns, 6 turns per day Version: PacAGPG 2, Starting side: Allies, Campaign: Single scenario, Order in campaign: 0. |
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Game time costingness of scenario: 14.03 % (product of units and turns numbers divided by difference between the most long and the most short scenario) |
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Number of Allied units: 47 units, from them are 18 core units and 29 auxiliary units 6 air units, 12 naval units and 29 ground units 0 of units are loaded to air transport and 29 to naval transport |
Transports Air/Naval: Allies - Axis 1/28 - 0/0 |
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Number of Axis units: 50 units 0 air units, 2 naval units and 48 ground units 0 of units are loaded to air transport and 0 to naval transport |
Initial prestige + every turn donation: Allies / Axis 400 + 0 / 500 + 50 |
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Max number of Allied units: 51 units, from them are 18 core units and 33 auxiliary units - on start of scenario is possible to purchase 4 unit (0 core + 4 auxiliary) |
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Max number of Axis units: 50 units - on start of scenario is possible to purchase 0 unit |
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Transport units:
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Allied units: |
Axis units: |
The same time period scenarios:
Manchuria 1945 (PacAGPG 2), Hokkaido (PacAGPG 2), Sakhalin (PacAGPG 2), Shumshu (PacAGPG 2), Manchuria 1945 (PacPG 1) |
Battlefield map:
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