Kerama Retto
26.3.1945 - 29.3.1945
PacPG: 17.9.1944 - 21.10.1944
Scenario Map:
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Changes and corrections of map:
Scenario author: Scenario origin: Last revision date: |
stanny |
First release: Revision released: |
- - |
A new scenario - under construction at the time. |
Historic overview:
Article on English Wikipedia
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Game play matters:
Campaign play: This scenario is not part of any campaign, it can be run only as single. |
Scenario data:
Map size: 0 x 0 hexes 18 turns, 2 days per turn Version: PacAGPG 2, Starting side: Allies, Campaign: Single scenario, Order in campaign: 0. |
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Game time costingness of scenario: 19.73 % (product of units and turns numbers divided by difference between the most long and the most short scenario) |
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Number of Allied units: 35 units, from them are 0 core units and 35 auxiliary units 4 air units, 9 naval units and 22 ground units 0 of units are loaded to air transport and 15 to naval transport |
Transports Air/Naval: Allies - Axis 0/20 - 0/0 |
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Number of Axis units: 67 units 0 air units, 0 naval units and 67 ground units 0 of units are loaded to air transport and 0 to naval transport |
Initial prestige + every turn donation: Allies / Axis 200 + 0 / 284 + 67 |
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Max number of Allied units: 39 units, from them are 4 core units and 35 auxiliary units - on start of scenario is possible to purchase 4 unit (4 core + 0 auxiliary) |
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Max number of Axis units: 67 units - on start of scenario is possible to purchase 0 unit |
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Transport units:
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Allied units: |
Axis units: |
The same time period scenarios:
Leyte Gulf (PacAGPG 1), Angaur (PacAGPG 1), Burma 44-45 (PacAGPG 2), Kerama Retto (PacAGPG 2), Leyte Gulf (PacPG 1) |
Battlefield map:
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