Fulakona

PacPG:

Scenario Map:




When you move the mouse pointer over the map, unit name, strength and coordinates are displayed as a label. When you press terrain button object name is displayed (city, river, sea, ...)

Changes and corrections of map:

Scenario author:
Scenario origin:
Last revision date:
Hartmann

  
First release:
Revision released:

-
-
New scenario - under construction.

Historic overview:

Fictional battle on a fictitious island, inspired by masterpiece novel "Hiroshima Reef" (Eric Lambert). The Americans carried out the invasion of the Fulakona in Gilbert islands where the Japanese built the base. On the island operates Australia's intelligence commando.

Scenario in dates:

Literature sources:
Lambert, Eric: Hiroshima reef,   Naše vojsko, 2007, Praha

Game play matters:

Campaign play:


Scenario data:

Map size: 0 x 0 hexes
0 turns, 0 days per turn
Version: PacAGPG 4, Starting side: Allies, Campaign: Single scenario, Order in campaign: 0.
Allied states:    USA, Australia & New Zealand
Axis states:    Japan
Neutral states:    -
Allies:    defend
Axis:    defend
Experience of Allied purchased units:   
Experience of Axis purchased units:   
Climate region:    Dry area
Weather character in region:    Usually desert or area where was not rain during battle fights.
Game time costingness of scenario:    neurčeno %
(product of units and turns numbers divided by difference between the most long and the most short scenario)
Number of Allied units:
0 units, from them are 0 core units and 0 auxiliary units
0 air units, 0 naval units and 0 ground units
0 of units are loaded to air transport and 0 to naval transport
Transports Air/Naval:
Allies - Axis


0/0 - 0/0
Number of Axis units:
0 units
0 air units, 0 naval units and 0 ground units
0 of units are loaded to air transport and 0 to naval transport

Initial prestige + every turn donation:
Allies / Axis


40 + 0 / 40 + 0
Max number of Allied units:
0 units, from them are 0 core units and 0 auxiliary units
- on start of scenario is possible to purchase 0 unit
   (0 core + 0 auxiliary)
Max number of Axis units:
0 units
- on start of scenario is possible to purchase 0 unit
Transport units:
Allies - air:    not available
Axis - air:    not available
Allies - naval:    not available
Axis - naval:    not available

Victory conditions:

Decisive strategic objects:      0

Major victory:      0
Minor victory:      0

Prestige donation for Major victory:      500
Prestige donation for Minor victory:      200

Battle participated units:

   Complete list of all units on map including coordinates, strenght, experience etc.

 List of types participated units
Allied units:

Axis units:

Map names list:

Battlefield map: