Midwest America 1945

15.4.1945 - 28.8.1945

PacPG:

Scenario Map:




When you move the mouse pointer over the map, unit name, strength and coordinates are displayed as a label. When you press terrain button object name is displayed (city, river, sea, ...)

Changes and corrections of map:

Scenario author:
Scenario origin:
Last revision date:
stanny

  
First release:
Revision released:

-
-
Original PacG battle was cut to size available in PG. scenario battle is not included in the Japanese campaign PacPG1 because the equipment has no place for the German troops, in addition the scenario was "not fit" into a campaign tree.

Original map:




When you move the mouse pointer over the map object (city, river, ...), its name, coordinates, optionally flag are displayed as a label

Historic overview:

Hypothetical scenario - conquest of the American Midwest by Germans and Japanese.

Scenario in dates:
December 31, 1944: United States - The tragic balance of 1944 ends for the town of Prague in Texas. During this year, a total of 9 soldiers has been killed in war from this village, founded in the 19th century by Czech immigrants. Eventually, this headquarters will become the bearer of a sad supremacy, during World War II it will have the most dead soldiers in relation to the total population of the city in the entire United States.

Game play matters:

Campaign play:


Scenario data:

Map size: 0 x 0 hexes
0 turns, 0 days per turn
Version: PacPG 3, Starting side: Axis, Campaign: Single scenario, Order in campaign: 0.
Axis states:    Germany, Japan
Allied states:    USA
Neutral states:    -
Axis:    defend
Allies:    defend
Experience of Axis purchased units:   
Experience of Allied purchased units:   
Climate region:    Dry area
Weather character in region:    Usually desert or area where was not rain during battle fights.
Game time costingness of scenario:    neurčeno %
(product of units and turns numbers divided by difference between the most long and the most short scenario)
Number of Axis units:
0 units, from them are 0 core units and 0 auxiliary units
0 air units, 0 naval units and 0 ground units
0 of units are loaded to air transport and 0 to naval transport
Transports Air/Naval:
Axis - Allies


0/0 - 0/0
Number of Allied units:
0 units
0 air units, 0 naval units and 0 ground units
0 of units are loaded to air transport and 0 to naval transport

Initial prestige + every turn donation:
Axis / Allies


40 + 0 / 40 + 0
Max number of Axis units:
0 units, from them are 0 core units and 0 auxiliary units
- on start of scenario is possible to purchase 0 unit
   (0 core + 0 auxiliary)
Max number of Allied units:
0 units
- on start of scenario is possible to purchase 0 unit
Transport units:
Axis - air:    not available
Allies - air:    not available
Axis - naval:    not available
Allies - naval:    not available

Victory conditions:

Decisive strategic objects:      0

Major victory:      0
Minor victory:      0

Prestige donation for Major victory:      500
Prestige donation for Minor victory:      200

Battle participated units:

   Complete list of all units on map including coordinates, strenght, experience etc.

 List of types participated units
Axis units:

Allied units:

Map names list:

Airfield
Arkansas River
Atlanta
Beaver Lake
Birmingham
Cedar Rapids
Cincinnati
Clear
Clinch River
Columbus
Display all mapnames in list...

Battlefield map: