BUGS in flags.shp
Many creators of new scenarios for Panzer General
are doing mistakes in making new flags by editing file flags.shp.
I already wrote them about it, but a lot of creators didn't
understand me what I was meaning with it. So I am explaining it
by example on newest scenarios which were posted on TPC. I feel
it is necessary to explain it, because I was very disappointed
when I saw this bugs in newest scenarios from ones of the most
experienced scenario makers as Silvio and Stefaan.
Common bugs in flags are two:
1. Non-winking frame around flag on victory
cities - in original Panzer
General flags victory cities has flags with winking frame, for
example in Philipines scenario new flag of Philipines frame has
only one yellow color and non-winking
2. "Shining" white color on flags
on non-visible cities - white color on flags has
in original Panzer General two shades: light (for visible cities)
and dark (for non-visible cities). New bad flags has only light
shade, so they are shining on non-visible cities
Cause of this bugs is
using bad color palette!!!
Philipines 41 scenario from Stefaan | ||
BAD (current) | GOOD (after correction) | |
<- If city is visible, it is OK -> |
||
But when city is not visible, you can see <- differences -> <- 1. non winking frame <- 2. "shining" white color OK dark shade of white color- > |
Other examples of "shining" white color on non-visible cities | ||
BAD (current) | GOOD (after correction) | |
Philipines 41 scenario from Stefaan |
||
see differences <- between flags -> |
||
China scenario from Stefaan <- winking frame is OK, but white color is BAD |
||
Leningrad scenario from Silvio <- winking frame is OK, but white color is BAD |
more info and comments pepa-drobny@email.cz